Matrix Representation of Geometric Transformations
You can use a geometric transformation matrix to perform a global transformation of an image. First, define a transformation matrix and use it to create a geometric transformation object. Then, apply a global transformation to an image by callingimwarp
with the geometric transformation object. For an example, seePerform Simple 2-D Translation Transformation.
2-D Affine Transformations
The table lists 2-D affine transformations with the transformation matrix used to define them. For 2-D affine transformations, the last column must contain [0 0 1] homogeneous coordinates.
Use any combination of 2-D transformation matrices to create anaffine2d
几何变换对象。使用combinations of 2-D translation and rotation matrices to create arigid2d
几何变换对象。
2-D Affine Transformation | Example (Original and Transformed Image) | Transformation Matrix | |
---|---|---|---|
Translation |
For more information about pixel coordinates, seeImage Coordinate Systems. |
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Scale |
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剪切 |
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Rotation |
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2-D Projective Transformations
Projective transformation enables the plane of the image to tilt. Parallel lines can converge towards a vanishing point, creating the appearance of depth.
The transformation is a 3-by-3 matrix. Unlike affine transformations, there are no restrictions on the last column of the transformation matrix.
2-D Projective Transformation | Example | Transformation Matrix | |
---|---|---|---|
Tilt |
|
When Note that when |
Projective transformations are frequently used to register images that are out of alignment. If you have two images that you would like to align, first select control point pairs usingcpselect
. Then, fit a projective transformation matrix to control point pairs usingfitgeotrans
and setting thetransformationType
to'projective'
. This automatically creates aprojective2d
几何变换对象。The transformation matrix is stored as a property in theprojective2d
object. The transformation can then be applied to other images usingimwarp
.
Create Composite 2-D Affine Transformations
You can combine multiple transformations into a single matrix using matrix multiplication. The order of the matrix multiplication matters.
This example shows how to create a composite of 2-D translation and rotation transformations.
Create a checkerboard image that will undergo transformation. Also create a spatial reference object for the image.
cb = checkerboard(4,2); cb_ref = imref2d(size(cb));
To illustrate the spatial position of the image, create a flat background image. Overlay the checkerboard over the background, highlighting the position of the checkerboard in green.
background = zeros(150); imshowpair(cb,cb_ref,background,imref2d(size(background)))
Create a translation matrix, and store it as anaffine2d
几何变换对象。This translation will shift the image horizontally by 100 pixels.
T = [1 0 0;0 1 0;100 0 1]; tform_t = affine2d(T);
Create a rotation matrix, and store it as anaffine2d
几何变换对象。This translation will rotate the image 30 degrees clockwise about the origin.
R = [cosd(30) sind(30) 0;-sind(30) cosd(30) 0;0 0 1]; tform_r = affine2d(R);
Translation Followed by Rotation
Perform translation first and rotation second. In the multiplication of the transformation matrices, the translation matrixT
is on the left, and the rotation matrixR
is on the right.
TR = T * R;tform_tr = affine2d (TR);, out_ref =imwarp(cb,cb_ref,tform_tr); imshowpair(out,out_ref,background,imref2d(size(background)))
Rotation Followed by Translation
Reverse the order of the transformations: perform rotation first and translation second. In the multiplication of the transformation matrices, the rotation matrixR
is on the left, and the translation matrixT
is on the right.
RT = R*T; tform_rt = affine2d(RT); [out,out_ref] = imwarp(cb,cb_ref,tform_rt); imshowpair(out,out_ref,background,imref2d(size(background)))
Notice how the spatial position of the transformed image is different than when translation was followed by rotation.
3-D Affine Transformations
The following table lists the 3-D affine transformations with the transformation matrix used to define them. Note that in the 3-D case, there are multiple matrices, depending on how you want to rotate or shear the image. The last column must contain [0 0 0 1].
Use any combination of 3-D transformation matrices to create anaffine3d
几何变换对象。使用combinations of 3-D translation and rotation matrices to create arigid3d
几何变换对象。
3-D Affine Transformation | Transformation Matrix | ||
---|---|---|---|
Translation |
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Scale |
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剪切 | x,yshear:
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x,zshear:
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y, zshear:
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Rotation | Aboutxaxis:
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Aboutyaxis:
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Aboutzaxis:
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For N-D affine transformations, the last column must contain[zeros(N,1); 1]
.imwarp
does not support transformations of more than three dimensions.
See Also
imwarp
|fitgeotrans
|affine2d
|affine3d
|rigid2d
|rigid3d
|projective2d