The rules of the Game are:
There is an unknown Word whose characters are displayed as *'s in front of You in the Figure Window. You have nine trials to know that Word. You just type a letter and press (Enter). If the letter is present in the Word, it will be placed in its right place. If it is not present then You lost a trial and The picture of the HangMan will be drawn with every wrong trial.
Programmed by: Mina Ayman (mina_ayman@yahoo.com)
Using MATLAB R12 on 28/07/2003
Enjoy Your Play !!!
Citar como
M M (2022).HangMan(//www.tianjin-qmedu.com/matlabcentral/fileexchange/3786-hangman), MATLAB Central File Exchange. Recuperado.
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