Arduino-Based Obstacle Game Using Simulink and Stateflow
This demo utilizes an Arduino board to create an obstacle avoidance game which uses
LED's, pushbuttons and a buzzer. To progress through the game, the user needs to press
the appropriate pushbuttons whenever a random combination of LEDs illuminate.
Cite As
Madhu Govindarajan (2022).Arduino-Based Obstacle Game Using Simulink and Stateflow(//www.tianjin-qmedu.com/matlabcentral/fileexchange/59229-arduino-based-obstacle-game-using-simulink-and-stateflow), MATLAB Central File Exchange. Retrieved.
MATLAB Release Compatibility
Platform Compatibility
Windows macOS LinuxTags
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!Discover Live Editor
Create scripts with code, output, and formatted text in a single executable document.